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- [Instructor] Now, let's
go back and take a more

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in-depth look at the facilitator's role.

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The facilitator must
prepare by becoming familiar

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with the scenario and
the training objective.

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You must also set up the table and props.

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The facilitator is responsible
for running the scenario

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with a specific training
objective in mind.

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The facilitator should
introduce the table rules.

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- Good afternoon, guys.

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I'm Julian, as you guys know.

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I'll be facilitating the
sand table this afternoon.

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We can go ahead and get started.

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I'm gonna start off with
some of the table rules.

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We're gonna go ahead and
use these radios as props.

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Go ahead and take one, pass it on,

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make sure everybody has a radio.

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So, remember the simulation,
any communication

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that you guys have with
each other if you're not

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face-to-face, make sure
that you're communicating

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over the radio like you
would on an incident.

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If you're face-to-face, if
you're on the line together,

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or you happen to be in a staging area,

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or something like that, go
ahead and communicate together,

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just like you normally would.

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I am the facilitator, so I'm gonna

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go ahead and move the pieces.

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Nobody put their hands in there
and move the pieces for me.

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Know that if I move a
piece, and you see that,

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that's something that you're seeing

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on the sand table that you
want to take a cue from.

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So, if I move the wind, as
an example, this is a good

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indicator of what the
conditions on the ground are.

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If you see me move a resource,

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that's where they are at that time.

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So, don't wait for me to brief
you on something's changed.

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You're seeing it change,
so take those cues.

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And as you guys make decisions,

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I'll move the pieces on the table for you.

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- [Instructor] Be sure to
describe the table setup

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and piece representations.

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- The table is set up.

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I know you guys have done these before,

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but I'm gonna give you scale first.

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I've got the long side of the table here.

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It is two miles long.

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About a mile long on the short end here.

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I've got indicators of
north, south, east and west.

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So, the top of the table is north.

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I've got different colors
of yarn to represent

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different things laid out
on the table, as well.

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I've used black yarn here to represent

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a good, paved two-lane highway,

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I've got brown yarn here
that represents a dozer line,

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and I've got toys here to represent

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different pieces of equipment.

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So, they represent what
they are in real life,

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like that engine here
represents BLM type-four engine,

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crew halls for type-one crew halls

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- [Instructor] Always paint a picture,

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that is, tell the story
for your role players.

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- I'm gonna go ahead and start

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painting a picture for you guys.

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All right, so you're
in northern New Mexico.

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You are a division supervisor

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assigned to Division
Bravo on the Zia Fire.

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And I do have some things written up here,

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so you guys have that for your reference.

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It's June 17th.

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The weather, you see right
there, is predicted for the day.

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92 degrees is the high.

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South winds, five to 10 in the morning,

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and then switching to the southwest.

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This is an emerging type-two incident,

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but the type two team
has not taken over yet.

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So, you're still working
for an IC3 organization.

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Their intent is for you to
take over Division Bravo

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and continue a burnout and basically

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tie up this corner of the
fire that's still active.

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Resources assigned to you.

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You have a type-four
engine, it's a BLM engine,

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and your designator is engine two.

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- [Instructor] Allow time for questions.

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- You guys have any other questions?

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- Do we know if there's an
existing Division Bravo?

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- You don't know that yet.

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- 0700, fire behaviors, what's
the fire behavior doing?

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- It's just backing into the
wind and backing down slow.

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- Okay.

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- Previous day's fire behavior?

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- They had a big fire event.

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They had winds come up
and the fire went about

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a thousand acres in an operational period.

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- Okay.

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- [Instructor] Always assign rolls last,

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and leave the hot seat
at a decision point.

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- You arrive on the line, and you need to

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get as much information as you
can and brief your resources.

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- I understand.
- That's good.

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- Crew Two.

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(pieces rattling)

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You're up on the line doing this burnout.

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Dozer One.

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- Dozer One.

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- You're up on the hill.

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- Okay.

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- Engine Two, you're the
BLM engine down here,

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with division.
- Okay, all right.

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- And Division Bravo.

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- All right.

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- Have fun with that, welcome to the show.

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- I'm ready.

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- So, you show up on the line,
and you see crew carriers

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with the hotshot crew
gathering up on the back.

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The BLM engine sitting here
at the bottom of the handline,

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and you can see the burnout
coming down the hill.

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- [Instructor] Game on.

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- Crew Two, Division Bravo.

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- Division Bravo, Crew Two, go ahead.

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- Hey, good morning.

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I'm gonna be your division out here today.

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Just trying to find out,
I've got another shot crew

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here with me, I've also got an engine.

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What kind of needs do you have up there?

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- Yeah, we've been burning all night.

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I would say that they should bring

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some torches and fuel, mostly.

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That's about what we're gonna need

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to tie off this section of the line here.

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- [Instructor] Here are
some specific techniques

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that facilitators can utilize.

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A time tag can be used to compress time,

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to show results of decisions
made by role players,

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or to create new decision
points in the scenario.

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- Okay, time tag.

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The BLM engine did go
ahead and scout this area,

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scouted the houses and
saw that they're old.

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They're just old shacks,
nobody lives in them.

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But they went ahead and move the engine

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back in here, and they're basically

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sitting there doing structure protection.

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The hotshot crew is moving up the hill.

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It's now 1000 hours, and
the wind is picking up,

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and it's also kind of
switching to southwest,

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still mostly south, but
switching to southwest.

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You still do not have the
forest service engine.

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- Okay.

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Are we still waiting on
a fuel for the dozer?

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- Did you order fuel for the dozer?

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- I haven't ordered it.

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- Okay, game on.

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- Okay.

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Zia Fire Command, Division Bravo.

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- [Instructor] Sometimes,
a pre-planned input

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is best delivered to a role
player using a handwritten note.

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A tactical timeout can be
used to clarify an issue,

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answer questions, or switch role players.

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- Okay, tactical timeout.

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I'm gonna do a couple things here.

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Go ahead and update the scenario.

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The hotshot crew, type-one crew, Crew One,

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went ahead and sent a dozer
boss up to this dozer.

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Fire's continuing to
pro progress down slope.

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Still no communication with
the forest service engine.

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The BLM engine went ahead and moved back

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and is pumping the hose to support

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the hotshot crews burning
out down the line, here.

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Division Bravo, why don't
you switch with Travis now?

168
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Yeah, you.

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So, it's noon.

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Your southwest winds are
solid southwest winds now,

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and they are 20 miles an hour.

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- [Instructor] As the facilitator,
you need to stay on top

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of moving the pieces on the table.

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- Understand, could you go ahead

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and head down the highway to the east,

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and you'll see where we're
gaggled up down here.

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There's a BLM type-four parked,

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and you can tie in with me there.

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- That's affirmative, we'll hit that way.

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- [Travis] Thanks, Engine
Two, Division Bravo.

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- [Man] Division Bravo,
Engine Two, go ahead.

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- [Travis] Hey, can we get some hose packs

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starting to hump up the
hill towards Crew One?

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- [Instructor] Often, a
Murphy's Law input is used

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to provide additional
decision making opportunities.

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These unexpected events
should be realistic,

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and facilitators should
have several of them

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in mind or pre-scripted in order to raise

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the tempo of the game, if necessary.

